Showing posts with label Pirates. Show all posts
Showing posts with label Pirates. Show all posts

Wednesday, July 29, 2020

Bring the Miniatures

Hello Gamers,
It is time again for the Micro RPG weekly update. This week we have one new game for you and a new edition of a popular print and play. 

Bring the Miniatures!

Ever since I released the very first Micro Chapbook scenario, people have inquired about being able to play the game with miniatures. Well, I finally have the solution for you!
Still completely soloable, Micro Chapbook TACTICS is a set of add-on rules to make your game more immersive. IT provides guidelines on how to transfer your game from the graph paper to the play mat with miniatures. Move your hero and their companions around the dungeon. Get the tactical advantage on the monsters. Slay the day! 
From the description:
Micro Chapbook Tactics is a set of add-on rules for the Micro Chapbook RPG system. While the basic system is designed for simplicity, quickness of play, and ease of entry, some players might desire more from their solo RPG. 
These tactical rules enhance the combat experience already present in the game by introducing a map-based tactical system that utilizes miniatures. Much of combat works the same as before, but now with the addition of movement and character placement. 
This book will touch on the concepts of tactical miniatures combat and how to best integrate it into your game! This includes concepts for movement, ranged combat, line of sight, facing multiple enemies, etc. 
Finally, the end of the book contains a new stand-alone game mode called Kolobard's Arena.
Pick up this new book for only $1.99 on DriveThru. Print soon to come to Amazon.

Take to the High Seas!

An updated version of Blood & Gold: Naval Warfare in the Age of Piracy, is now available to download! This new version includes rules clarifications as well as a few new rules to add some more excitement and tension to the game. New rules include:
  • Sea Attrition: If you are out at sea too long, your crew might starve!
  • Sea Rats: Most pirates are Sea Rats. They long to be on the ocean. Being on land too long makes them uneasy. Thus, the longer they remain on land, the more difficult it might become for them!
Additionally, a new JPG of the map will come with the download, allowing you to print a larger version of the board along with an extra PDF giving tips for printing the game and building it.
All of this comes in conjunction with the new PHYSICAL EDITION of the board game! That's right! You can get a physical boxed edition of the game now from The Game Crafter for $24.99. 
If you haven't tried the game yet, give it a spin for FREE (or for a small donation) with the print and play version. Get it on Drive Thru today! And those of you who already own it automatically can head to the site and download the new version!
This SOLO GAME is perfect for anyone stuck at home who doesn't have people to play games with in their household. 


Hope in Things to Come

Well, that is all the new announcements for this week, but as we head into next week, I think there is something exciting coming your way. Something that many of you have inquired about. 
With this pandemic still running will all over the world, so many of us remain stuck at home. For some of us even, like myself, someone in our home might have the virus thus distancing us more and more from that social connection. We might even be confined to one room and feeling trapped.
But there is always hope! 
Next week I have a new project coming that is extremely meaningful to me in this time of isolation--something that will hopefully help you get your social gaming fix if you need it. AND IT WILL BE FREE.
Happy Wednesday to you all and stay healthy and sane out there! 
Thanks!
Noah

Wednesday, June 10, 2020

To The Stars . . . and Beyond

Hello, Friends,

It is time for the weekly update from Micro RPG! This week I'm sending the update a few days early as I will be taking an extended weekend to "recharge the batteries" so to say. Also, I couldn't wait to let all of you know about the new Deluxe Core Rulebook that just dropped on DriveThru! 


To The Stars and Beyond

So many of you have asked for it. In my recent survey, the #1 genre people wanted to see more of (after fantasy, of course) was science fiction. So, I am happy to announce that the Micro Chapbook SciFi RPG now has its own official deluxe core rulebook! You can download it now for only $1.99! The book includes all the rules and then some. Most exciting of all, it has a "Mission Generator" which allows for mixed up scenarios whenever you play. 


WEEKLY FREEBIE!

If you are a bit strapped for cash at the moment, no worries. You can get the new stand alone Scifi scenario chapbook for FREE (or a small donation). A crew of Space Pirates have abducted a peaceful convoy ship transporting politicians. Can you board the ship and kill the Pirate King before it is too late? 

The stats for the Space Pirates is also in the core rulebook! 


COMING SOON

Also coming down the project line are two more deluxe books. The first is a Campaign book for the Micro Chapbook RPG core fantasy system. The other is another deluxe core rulebook in a new genre! Keep your ear to the rail for these books in the coming month or two. Also look for new freebies each week! 

Have a happy rest of your week

-Noah

Friday, May 15, 2020

Slay Vampires With The New Deluxe Core Rulebook

Happy Friday Gamers,

It is time for this week's update from Micro RPG. 


Slay Vampires With The New Deluxe Core Rulebook

I am thrilled to announce the release of my newest game: Hammer + Cross. It is a gothic horror game for solo players that uses the popular Micro Chapbook RPG system. In fact, this game is completely compatible with ALL other products in the line. Is playing an old school Victorian vampire hunter not your thing? No problem. You can use any of the fantasy characters from the original core rulebook here. 

On the other hand, if playing a Victorian-style vampire hunter (a la Hammer Horror Films from the 60s) then this is just the thing for you! 

In Hammer + Cross, players take on the roles of Vampire Hunter's seeking out the evil fiends of the night to drive a stake through their heart! 

INCLUDED in the CORE RULEBOOK:

  • The complete rules for the game. Compatible with any Micro Chapbook products.
  • Rules for creating Vampire Hunter characters.
  • Items and Equipment specific to the Victorian Gothic vampire theme.
  • Rules for adding Faith (the power to resist vampires) to the game.
  • Special rules for vampire enemies including Bloodletting and Power rating.
  • A FULL-LENGTH MINI-CAMPAIGN with SEVEN NEW DUNGEON SCENARIOS!

And it is only $1.99 through DriveThruRPG! Get yours today. Also keep an ear to the rail for the print edition coming in the next couple weeks!


THIS WEEK'S FREEBIES

As always, I've put out a handful of new FREE products for you to download this week, including 2 new books of magic for Micro Chapbook RPG and the very first Mini Adventure Module for the system

Books of Air and Earth Magic! Harness the last two elements in the cycle with these two new magical chapbooks!

Book of Earth Magic: A Micro Chapbook RPG SupplementBook of Air Magic: A Micro Chapbook RPG Supplement

Even more exciting than that, check out the first free mini adventure module for the system. The modules follow the same chapbook formatting but offer premade adventures for you to embark on. The first one is a sequel to the original Skeleton Cavern scenario: Skeleton Waters!

Skeleton Waters: A Micro Chapbook Mini Adventure Module


AND NOW FOR SOMETHING COMPLETELY DIFFERENT

It has been a while since I put out any new print and play card or board games. So, I figured it was about time. This week I give you the print and play version of After School Ghost Club! It is a card game for two players about Japanese ghosts haunting a high school! Check it out for FREE!

Thursday, August 22, 2019

Blood & Gold: Naval Warfare in the Age of Piracy (FREE)

Hello again, gaming friends! Recently I was digging through some old game files and designs I'd never gotten around to finishing or publishing. I stumbled upon this one, which had been a favorite of mine at the time I was working on it. So, today, I bring you my latest print and play wargame creation:

Blood & Gold: Naval Warfare in the Age of Piracy

Take control of your very own pirate ship in this abstract simulation of naval warfare during the age of piracy and high adventure. Pillage towns and forts. Destroy rival pirate ships. Evade the Royal Navy. Survive harsh tropical storms. Escape with the gold.

Blood & Gold is an abstract solitare naval wargame set during the age of piracy. It uses a “point-to-point” map system as its main form of gameplay. You also have a list of 6 statistics that measure your pirate crew and ship. Finally, at the bottom of your map, you get a couple of useful tables for wind and sea rolls as well as damage tracks for enemy pirate ships and Royal Navy ships. (NOTE: This is the Print and Play version of the game. I had originally intended this to be a Game Crafter title, but had never gotten it off the ground.)