Monday, October 14, 2019

One Page Cthulhu: Volume 3: Night in Arkham Woods (FREE)

1922 Arkham, Massachusetts, A Letter from Herbert West, Professor at Miskatonic University

Dear Friend,

Since last we met, I’ve discovered something even worse than we ever imagined. The cult we pushed out of the Miskatonic University campus, the ones we thought we wiped out from the tunnels of the Black Cave, have found a new home in Arkham Woods. This time, they mean to complete their ritual and awaken the Ancient Ones they worship. “The Blind Ones,” as they called themselves, have recruited countless youth from around the town of Arkham with false promises of freedom and power. Instead, they are performing terrible rituals on them to turn them into twisted and lowly creatures of the night, creatures who are part animal with horns and fur, creatures who thirst to feast on human blood. The cult calls them the Children of the Goat. They are the unholy spawn of the Ancient God known as The Lord of the Wood. 

I’m calling upon you this one final time to help me put a stop to this madness once and for all.  

Sincerely,
Herbert West   

Welcome to One Page Cthulhu. A simple and easy 1920s horror role-playing-game you can play with a single sheet of paper. Perfect for a plane ride, hotel room, or anywhere else. You can even compete with your friends to see who can get the most clues and solve the mystery of Arkham Woods.

Based on the same system as One Page Dungeon, One Page Cthulhu takes your solo roleplaying to the streets and locations of Arkham. This version of the system introduces sanity rules, investigation, and Lore Points. Additionally, it offers a new and frightening way to level up your character.

This is the third and final entry in the Herbert West trilogy for the game.



Friday, October 11, 2019

Sleepy Hollow: Hunt for the Headless Horseman (New Release!)

Happy Halloween, Gamers!

Today I am thrilled to announce the release of my latest print-and-play game design. Sleepy Hollow: Hunt for the Headless Horseman--a solitaire game of horror investigation. 

In the game, the player takes on the role of the school teacher Ichabod Crane who has unwittingly unleashed the Headless Horseman on his small town of Sleepy Hollow. Check out the story below:

Mild-mannered school teacher Ichabod Crane loves ghost stories and occult tales. So much so that he reads them to his classroom each morning during the witching autumn months. Upon receiving a mysterious package one day, Ichabod finds a book inside. Its pages contain frightening yarns about Horseman Hollow just outside of town, and he can’t resist the urge to read it out loud to his students. Unfortunately for Ichabod, this is no mere book and the words--read aloud--awaken the devilish specter known as The Headless Horseman from his slumber. Now, every night of October, the Horseman rides from the hollow and into town, terrorizing the residents. Unhappy with this stupid mistake, but also unwilling to face the problem themselves, the town council assigns Ichabod the duty of tracking down the Horseman’s secret lair and putting a stop to the horrors once and for all. However, Ichabod isn’t as foolish as he appears. He knows that one of the council members is the person who unearthed the book and sent it to Ichabod. Someone is working with the Horseman to bring doom on Sleepy Hollow.

Sleepy Hollow: The Hunt for the Headless Horseman is a game of mystery and horror set in 1700s New England. It uses a “point-to-point” map system as its primary form of gameplay. You also have a list of 6 statistics that measure your abilities and equipment as Ichabod Crane. The map and player sheet include useful tables for tracking damage, weather, terror levels, and more. The game can be played as a board game or as a roll+write. Before playing the first time, print off the Map, Player Sheet, and Tokens (unless playing roll+write style) and mount them on cardboard or cardstock. 





Monday, October 7, 2019

One Page Dungeon: Volume 2: The Widow's Nest (FREE)


Your small village has been plagued with nighttime attacks lately. It seems a horde of spiders has set up residence in a nearby dungeon along with a few other of their disgusting bug friends. It's up to you, hero, to find the Blood Widow of the Brood and kill her.  

Hello, gamers! Today I am excited to announce the release of my the third entry in my One Page Dungeon series! Much like the pulp magazines and comic books of years past, One Page Dungeon will continue releasing volumes each month, each adding new character options, weapons, items, and a dungeon to explore! Volumes are interchangeable.
One Page Dungeon is a simple and easy role-playing-game for one player. As the title suggests, you can play with a single sheet of paper. This game is perfect for a plane ride, hotel room, or anywhere else. You can even compete with your friends to see who can get the most gold.

The game works simply. You move along a grid, creating new random rooms and corridors with random monsters and treasure until you encounter the boss. It is great for fans of rouge-lite games. 
Create a character from 3 different classes. Choose weapons, armor, and spells to suit your play style. 

All you need are these rules, a single sheet of paper, a pencil/eraser, and a handful of six-sided dice.

This third volume sees your character diving into a nest of spiders, bugs, and other nasty creepy crawlies. Can you find and kill the Blood Widow? Pick up your bow, take up the ax, and jump into One Page Dungeon.

As with all my games, this one is FREE (or Pay What You Want) for the first week from DriveThru RPG! Any donations are greatly appreciated! 

Also, look for other volumes in the series which will offer new classes, spells, items, and more!



Tuesday, September 3, 2019

One Page Cthulhu: Volume 2: The Black Caverns (FREE)

1922 Arkham, Massachusetts, A Letter from Herbert West, Professor at Miskatonic University

Dear Friend,

It seems I am forced, once again, to call upon you for your services. I hate to draw you away from the much-needed rest you are getting since our last encounter on the campus of Miskatonic University--but this is a matter of life and death. 

I have it on good authority that something strange is happening over at The Black Caverns near the edge of town. I can hardly believe it myself, but it seems the same cult we faced previously is finding a new home in the labyrinth beneath Arkham. The information I’ve gathered is that they call themselves “The Blind Ones” and they prefer the dark and subterranean areas of Arkham.  It is a well-known fact among the professors of geology here at the university that there are many varied tunnels and paths in those caves. Most agree that at least seventy-five percent of the underground system has gone unexplored . . . or at the very least undocumented. It would seem that most of those who’ve gone down there have never come back up. I hate to say it, but I believe they are being used in some sort of dark ritual. I beg you, go into those caverns, find the missing persons, and stop whatever horrific rituals are being performed. 

Sincerely,
Herbert West    

Welcome to One Page Cthulhu. A simple and easy 1920s horror role-playing-game you can play with a single sheet of paper. Perfect for a plane ride, hotel room, or anywhere else. You can even compete with your friends to see who can get the most clues and solve the mystery of The Black Caverns.

Based on the same system as One Page Dungeon, One Page Cthulhu takes your solo roleplaying to the streets and locations of Arkham. This version of the system introduces sanity rules, investigation, and Lore Points. Additionally, it offers a new and frightening way to level up your character.

This new entry also provides rules for Tunnel vs Cavern type rooms.

As always, you can pick up this new game for FREE for a limited time from DriveThru RPG. Any donations are much appreciated and go toward me being able to make more games in the future.




Tuesday, August 27, 2019

One Page Cthulhu: Volume 1: Miskatonic Tunnels (FREE)

1922 Arkham, Massachusetts, A Letter from Herbert West, Professor at Miskatonic University

Dear Friend,

It has always been rumored that there are tunnels running under the campus of Miskatonic University. Long have students and faculty alike speculated about the strange possibility that these tunnels exist--and yet no one has ever proven their existence. Many have speculated that the tunnels were originally built for use by the faculty more easily and quickly move about campus, but I hardly believe that to be true. Others think it is a remnant from the Civil War--something the south  Again, I disagree. Further, students have whispered about a far more sinister origin for the tunnels. 

This is the theory I agree with. My research and investigation into the case brings me to the conclusion that the tunnels were made like a labyrinth--something once used by a cult to summon and harness unimaginable horrors from another world. Now, it acts as a prison for those secrets. That is why I need you. I have found an old and incomplete blueprint which reveals the entrance to the tunnels. 
That’s where you come in. I want you to go down and investigate, find clues to what happened there, and map out the tunnels for me.    

Hello again print and play game fans! 

Today I am excited to announce the newest iteration of the "One Page" game line: One Page Cthulhu. Many of you have requested this, so here it is! A simple and easy 1920s horror role-playing-game you can play with a single sheet of paper. Perfect for a plane ride, hotel room, or anywhere else. You can even compete with your friends to see who can get the most clues and solve the mystery of Miskatonic University.

Based on the same system as One Page Dungeon, One Page Cthulhu takes your solo roleplaying to the streets and locations of Arkham--such as Miskatonic University. This version of the system introduces sanity rules, investigation, and Lore Points. Additionally, it offers a new and frightening way to level up your character.

As always, you can pick up this new game for FREE for a limited time from DriveThru RPG. Any donations are much appreciated and go toward me being able to make more games in the future.


Thursday, August 22, 2019

Blood & Gold: Naval Warfare in the Age of Piracy (FREE)

Hello again, gaming friends! Recently I was digging through some old game files and designs I'd never gotten around to finishing or publishing. I stumbled upon this one, which had been a favorite of mine at the time I was working on it. So, today, I bring you my latest print and play wargame creation:

Blood & Gold: Naval Warfare in the Age of Piracy

Take control of your very own pirate ship in this abstract simulation of naval warfare during the age of piracy and high adventure. Pillage towns and forts. Destroy rival pirate ships. Evade the Royal Navy. Survive harsh tropical storms. Escape with the gold.

Blood & Gold is an abstract solitare naval wargame set during the age of piracy. It uses a “point-to-point” map system as its main form of gameplay. You also have a list of 6 statistics that measure your pirate crew and ship. Finally, at the bottom of your map, you get a couple of useful tables for wind and sea rolls as well as damage tracks for enemy pirate ships and Royal Navy ships. (NOTE: This is the Print and Play version of the game. I had originally intended this to be a Game Crafter title, but had never gotten it off the ground.)

Monday, August 19, 2019

One Page Dungeon: Volume 2: The Bloody Burrow (FREE)

Hello, gamers! Today I am excited to announce the release of my the second entry in my One Page Dungeon series! Much like the pulp magazines and comic books of years past, One Page Dungeon will release one to four volumes a month, each adding new character options, weapons, items, and a dungeon to explore! Volumes are interchangeable.

One Page Dungeon is a simple and easy role-playing-game for one player. As the title suggests, you can play with a single sheet of paper. This game is perfect for a plane ride, hotel room, or anywhere else. You can even compete with your friends to see who can get the most gold.

The game works simply. You move along a grid, creating new random rooms and corridors with random monsters and treasure until you encounter the boss. It is great for fans of rouge-lite games. 
Create a character from 3 different classes. Choose weapons, armor, and spells to suit your play style. 

All you need are these rules, a single sheet of paper, a pencil/eraser, and a handful of six-sided dice.

Volume 2 sees your character diving into a bloody burrow of flesh-eating rats. The treasure and classes are more focused on blood points this time around Pick up your sword, take up the ax, and jump into One Page Dungeon.

As with all my games, this one is FREE (or Pay What You Want) for the first week from DriveThru RPG! Any donations are greatly appreciated! 

Also, look for other volumes in the series which will offer new classes, spells, items, and more!