1922 Arkham, Massachusetts, A Letter from Herbert West, Professor at Miskatonic University
Since last we met, I’ve discovered something even worse than we ever imagined. The cult we pushed out of the Miskatonic University campus, the ones we thought we wiped out from the tunnels of the Black Cave, have found a new home in Arkham Woods. This time, they mean to complete their ritual and awaken the Ancient Ones they worship. “The Blind Ones,” as they called themselves, have recruited countless youth from around the town of Arkham with false promises of freedom and power. Instead, they are performing terrible rituals on them to turn them into twisted and lowly creatures of the night, creatures who are part animal with horns and fur, creatures who thirst to feast on human blood. The cult calls them the Children of the Goat. They are the unholy spawn of the Ancient God known as The Lord of the Wood.
I’m calling upon you this one final time to help me put a stop to this madness once and for all.
Welcome to One Page Cthulhu. A simple and easy 1920s horror role-playing-game you can play with a single sheet of paper. Perfect for a plane ride, hotel room, or anywhere else. You can even compete with your friends to see who can get the most clues and solve the mystery of Arkham Woods.
Based on the same system as One Page Dungeon, One Page Cthulhu takes your solo roleplaying to the streets and locations of Arkham. This version of the system introduces sanity rules, investigation, and Lore Points. Additionally, it offers a new and frightening way to level up your character.
This is the third and final entry in the Herbert West trilogy for the game.