Thursday, December 19, 2019

NEW One Page Dungeon: Frostmire: Holiday in Chillson Wood


Hello once again, gamers. It is time for another game release! Just in time for the holiday break from work, here is the next entry in the One Page Dungeon Frostmire roleplaying game series! This time, we take a break from subterranean locations to explore the woods!

This release will be my last game for 2019, as I take a break to enjoy the holidays with my wife and my family. However, knowing myself, I will not be able to resist working on new games occasionally through the break. (Any ideas or desires for the new year? Shoot me a message via Facebook).

All I can say is I've been blown away by the support from all of you this year. I never anticipated the popularity that the One Page System and many of my other games would garner. It has inspired me to be more daring and take more risks with this system and other games in general (Keep an eye out for some truly exciting stuff to come next year) So, without further ado, here is the description for One Page Dungeon Frostmire Volume II.

Welcome to One Page Dungeon: Frostmire, a simple and easy role-playing-game for the solo player. You only need some printer paper, dice, and a pencil to play, making it perfect for a plane ride, hotel room, or anywhere else. The game works with a procedurally generated dungeon, adding some randomness to the game. The second volume of the FrostMire season takes place during the Yuleton Celebration in Trillit, when the festivities are interrupted by packs of hungry wolves from the woods.




Monday, December 16, 2019

NEW CHAPBOOK: Christmas Cop Nights


"Welcome to the party, pal!"

My latest Chapbook RPG is out today. Following right on the coattails of Undead Nights, Christmas Cop Nights keeps the modern urban setting but takes it to a new genre--exchanging zombies for 80s Action Movies. Specifically, the ones set during the holidays. 

In this game players take on the roles of cops and police detectives, hunting down the worst of the worst criminals during the holiday season. 

Players need to keep their Holiday Spirit levels up while facing off against hard situations and even their own pasts and vices. 

What is a ChapBook game? It is a light pen and paper game where the rules take up no more than thirty to forty pages total. It is intended to be fast to learn and easy to play.

What do you need to play? You’ll need this ChapBook, a single six-sided die (known as a D6 in these rules), pencils, paper, one friend to act as Game Master (GM), and one to five friends to act as Cops.

And that's it! 

Friday, December 13, 2019

NEW GAME: One Page Apocalypse: Christmas Fallout


Hello again, gamers, and Happy Holidays. Nothing quite says winter solstice like a nuclear winter. At least, that is the case in the newest game in the One Page series!

One Page Apocalypse is a game I started working on around the same time as One Page Dungeon. However, I knew I wanted it to have a little bit more depth and complexity than One Page Dungeon, due to the fact that zombies, vampires, urban settings, and apocalypse fiction are all in my top favorite genres. I love fantasy, but it doesn't hold a candle to how much I adore urban/modern horror. (I blame books, tv, and movies from the late 90s and early 2000s).

In any case, I am thrilled to finally bring you the first of hopefully many entries in the Apocalypse version of this system. And hopefully the beginnings of a lot more in-depth games like I've never done before.

Some of the new things in this book include:

  • Rules for creating your own "home base" as either part of a survivor's compound or as a lone wolf. 
  • Rules for infection and cold. Try to stave off illness and death as long as possible. 
  • Rules for Mutations! How will the radiation of nuclear winter change you? 
  • And FINALLY a short list of rules for converting the system to multiplayer. 

Welcome to One Page Apocalypse, a simple and easy role-playing-game for the solo player. You only need some printer paper, dice, and a pencil to play, making it perfect for a plane ride, hotel room, or anywhere else. The game works with a procedurally generated game map, adding some randomness to the game.

This first volume marks the opening to Season 1 of the game--set in chilling nuclear winter where radiation turns any dead bodies into zombies. This season builds on the absolute basics of the One Page System (used in One Page Dungeon and One Page Cthulhu) and updates it for a modern horror setting.

Each volume will build upon the last, offering new snowy and frozen buildings and locations to explore in each entry--along with new horrors, mutations, and class options as well. Each entry stands alone, so no need to worry about playing them in order!
So, get ready to survive the apocalypse!


You can buy the first entry NOW for only 50 cents on DriveThru RPG. OR you can wait for the paperback copy coming soon!


Monday, December 9, 2019

NEW ROLL+WRITE: Christmas Cafe

Happy Holidays, Gamers! The season of joy is upon us and many of us will be spending some time with family. What better way to spend that time than playing some games with our loved ones. Well, this easy and family-friendly game is a perfect distraction this holiday season. 

What says Christmas more than warm drinks, candy canes, and cookies? Say it all in this game where you get to own and manage your own Christmas themed cafe.

In Christmas Cafe, players take on the role of new business owners managing holiday-themed cafes. In a busy downtown Old Market district, you are near a college and rely on students for a lot of your sales. However, if you want to beat out the competition, you’ll have to expand your menu, garner popularity through word of mouth, and--most important--you’ll need to manage your money wisely.

The player with the most profits at the end of December is the winner.




Friday, December 6, 2019

NEW RPG: Undead Nights

Hello again, gamer friends! It has been a long time since I released a traditional RPG--one that doesn't have a game board and instead is played in the gamer's imagination. One with a Game Master at the helm. It seems odd, considering I got started publishing games by doing ultra simplistic RPGs.

Well, it's about time I got around to it again. And thanks to one follower who asked for a new zombie game. Here it is! One that I started working on over a year or more ago and never finished. The latest in the Chapbook RPG series: Undead Nights! 

Here is the blurb from the back of the manual:

Welcome to Undead Nights, a ChapBook Roleplaying Game (CBRPG). What is a ChapBook game? It is a light pen and paper game where the rules take up no more than thirty to forty pages total. It is intended to be fast to learn and easy to play.

What is Undead Nights? It is a game of horror adventure and survival set in the nuclear zombie apocalypse.

What do you need to play? You’ll need this ChapBook, a single six-sided die (known as a D6 in these rules), pencils, paper, one friend to act as Game Master (GM), and one to five friends to act as Survivors.

You can pick up the game now at a discounted price for only 50 cents through DriveThru RPG. Or, if you prefer print, you can wait for the paperback copy to come to amazon in the next week. 

Also, if you have a friend who likes simple games, this tiny-sized pocket style book could make a great stocking stuffer. 

Tuesday, December 3, 2019

NEW GAME: Charge Stations!


Hello, gamers. I recently asked what some of you would like to see coming out from MicroRPG. A few asked for a sci-fi roll+write. So, here it is! Charge Stations!

"Commander’s Log - Solardate 11.12.30
Due to an unforeseen systems malfunction, while passing through an anomaly, our warp drive has lost all power. Additionally, it has managed to power down all of our weapons systems onboard the U.S.S. Frontiersman. Usually, such a malfunction would be little more than a minor setback. It may even prove a useful piece of scientific and engineering research as the crew works on solving the problem and figuring out why the anomaly effects out ship in the first place.

However, things seem a bit more dire for us at the moment. The anomaly was right on the outer reaches of Kornathian space and we’ve been set adrift near one of their war parties. They have no desire to stop and discuss the situation or work out terms of peaceful negotiation. Instead, they have opened fire upon us.

I, as the commanding officer of this ship, can not simply let this be. I have men and women aboard I need to protect. As such, we will continue to work on fixing the warp drive and powering up our weapons, all the while we will fight off these unwanted attacks. It seems our choices are either to get the warp drive back up and running, so we can light jump out of here, or defeat the capital ship that is leading the war party against us."


Charge Stations! is a science fiction roll+write game where a single player takes command of the U.S.S. Frontiersman. It is up to the player to repair the ship all while fighting off incoming attacks. This is done by rolling handfuls of six-sided dice (D6s) which represent the ship’s crew members and assigning them to various tasks around the ship. All you need to play is a pencil, some dice, and this book.